Iunet commodities

Commodity Local Import Export
Food sources
Meat Cattle farm    
Game Meat Hunter’s Lodge    
Raw Materials
Straw
(needed for cattle/bricks)
  4000 – Dashur Water  
Clay Claypit   2500 – Selima Oasis Land
Barley   2500 – Dashur Water
2500 – Buhen Land
 
Gems     2500 – Byblos Water
2500 – Dashur Water
Wood   2500 – Byblos Water
2500 – Selima Oasis Land
2500 – Buhen Land
Copper Mine 2500 – Byblos Water 2500 – Buhen Land
2500 – Selima Oasis Land
Gold Mine    
Plainstone     25 – Dashur Water
Limestone Quarry 4000 – Dashur Water  
Granite
(grave goods)
Quarry   25 – Dashur Water
40 – Buhen Land
Finished Goods
Brick
(needed for mastaba)
Brickmaker   4000 – Dashur Water
Pottery Potter   2500 – Selima Oasis Land
Beer Brewery 2500 – Dashur Water
2500 – Buhen Land
2500 – Selima Oasis Land
Linen     2500 – Kerma Water 2500 – Selima Oasis Land
Luxury goods   2500 – Byblos Water
2500 – Kernma Water
2500 – Selima Oasis Land
2500 – Kernma Water
Papyrus     2500 – Selima Oasis Land
Wharves Warship
Transport
   
Weapons Weaponsmith    

Note: Commodities in grey are not relevant to this scenario, either because it is not needed for completing the scenario, or the commodity can only be imported which makes exporting rather futile, or because the industry to convert the raw material to the finished product is not available in this city.

Water Marks a river based trade route. Note: this needs a working dock.
Land Marks a land based trade route

Prices received for finished goods
  Full Import Raw
Weapons 325 85
Chariot 315 90
Papyrus 165 134
Luxury goods 160 40
Linen 150 96
Beer 140 92
Brick
(needs 100 clay + 25 straw)
120 112.5/82/74.5
(straw/clay/both)
Pottery 105 68
Best raw material exports
Copper 185  
Wood 170  
Granite 65