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Difficulty: Hard
Population goal: 8500
Culture goal: 75
Prosperity goal: 65
Monument goal: 57
Kingdom goal: 100
The Nubians threaten the sovereignty of Egypt and Iunet, the last Egyptian city with copper deposits for the manufacture of weapons, has exhausted its quarries, however, small copper deposits have been discovered to the west, a couple of kilometers from this city in an area temporarily named Tanis.
The pharaoh has commissioned you to build a settlement in that area, to provide weapons and copper to the cities that need it in these times of need.
The previously moderately expensive trade routes have increased their prices since maritime trade stopped being as safe as it was a while ago, so most trade routes raised their prices and became land based.
Famine has begun to be felt in western Egypt and in this land fish and deers abound so have food stores ready for future requests.
Abu, a city known for its valuable resources, is under siege, so troops will be requested for support in distant battles, however, the ships to send them will require strong, hard wood. The wood from this region is weak and inefficient so you will have to import quality wood from Byblos. Unfortunately the trade route with that city will be expensive due to the changes already mentioned.
Generate money by exporting resources to the Venetian city Iunet before trade ceases and that city is abandoned. Neighboring cities may want to trade with you in the future so keep an eye out for requests.
The Nubians have already learned of the Pharaoh's plans so they will try to destroy this settlement by sending troops from the south, ready competent troops for future Nubian attacks, as well as the Bedouins who, seeing our situation, have decided to make small raids through it. north.
I know that this task entrusted to you is difficult, however, the pharaoh has promised you two large obelisks in which the story of your life and your exploits will be told, as well as a large brick pyramid for your eternal rest.
Don't fail Egypt.
Tested on very hard difficulty + litle update increasing some trades and reducing a bit the population goal
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