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Author File Description
File Details
Difficulty: Hard
Population goal: 0
Culture goal: 0
Prosperity goal: 100
Monument goal: 0
Kingdom goal: 100

The game meat from Nubt is famous for its high quality and exquisite taste. Unfortunately it is in short supply and as buyers all over Egypt want to obtain the commodity, one would expect prices to rocket sky high. Though rockets haven't been invented yet, and Egypt has no tradition of science fiction writing, it is an edict from Pharaoh that prevents the market to do its job. Politics.

It is your task to develop a city where people can not only live in luxury, but also eat all the delicious game meat they want. Setting up the industry itself won't be a problem, but it will take some effort to convince your customers to provide your city with the raw materials needed to produce the goods the city needs to prosper. Meat is your leverage, even though you can't expect top dollar for it, or top deben rather.

Pharaoh is not of much help. The imperial city will trade you the goods, but it isn't a very realistic business offer. Moreover, if you go heavily into debt and fail to get back into the black figures quickly enough, Pharaoh will have no mercy, and you would have to take your chances with archer companies, if you can afford them. Better avoid the conflict. Pharaoh does offer you a small loan, which must be repaid in five years. Granted, it is without interest, but you do have to pay tribute. No free meals there. Do not "forget" to repay the loan, you can guess what you can expect.

Maybe this Pharaoh isn't that bad after all, as Pharaohs go. Once you have access to the necessary raw materials from other sources, at more acceptable terms, the trade route with Pharaoh's city shuts down and the deal is off. Maybe Pharaoh has his own reasons. Again, politics. Once everything that you need to develop your housing to the highest possible level is available, expect a modest request from Pharaoh. No need to rush, take your time, you will be rewarded handsomely. As we said, Pharaoh moves in mysterious ways, as maybe you can expect from the Gods.



This mission was developed to try and compensate for the large effect of the chosen difficulty level on gameplay. It should offer more or less the same challenge at all levels, so for a novice player the Very Easy level is about equally difficult as the Very Hard level for the die hard veterans. There is no starting fund and no bailout money. Instead the gift, followed by a request of the same amount, is the same at all difficulty levels.

The trade route to Men-Nefer, the only one present at the start of the mission, is only there as a teaser. It serves to enable the industries that forge the raw materials into production goods. Once other trade routes offer the same, it is no longer needed and shuts down. If you want to see what happens when your Kingdom rating (KR) drops to zero, by all means open the route, or ignore the request to repay the starting "loan".

All events (but a few) are part of single trigger sequence. Complying with requests will proceed you through the event list, the quicker your response, the faster the pace. A late compliance will inflict damage on your KR, failure to comply will do additional damage and the request will repeat. Don't expect your KR to increase by meeting the requests, just pay your tribute and draw a modest (i.e. zero) salary, and you will see slow progress. You can boost the KR with gifts, for which you need to manage your salary level. The only exception is the final request from Pharaoh, which will give you the victory screen. As such the KR functions as a victory blocking mechanism, allowing you to increase housing level even once prosperity has maxed out.

The only structure that has been removed are the roadblocks. Without floodplain farming, you don't really need them. Without wood or copper you can't man your forts, so there is little point in building them. Without invasion there also is no need, it is up to you to decide whether you want to provoke Pharaoh and test your archers.

Have fun!

AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
File Author
The scenario has been tested at Very Hard, Normal, and Very Easy Difficulty level.

If you encounter any problems or errors when playing, please report them so I can comment or correct the mission file.

pink loki
Map Design5.0
interesting and fun. thanks for posting this.

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