- Must import food and arms. Can export stone, pottery, beer, and some other goods. Trading routes, prices, and quantities will vary and fluctuate.
- Access to infantry, walls, gateway, towers, and warships. The Invasions will come from the sea, the north-left route through the mountains there, and the main kingdom entry route.
- One city will constantly bully you for debens. Another will request goods.
- Houses cannot evolve further that apartments, as there is no libraries or schools. Keep the unemployement rate under check.
- No requirements other than surviving, and no monument building. Focus of this scenario is war and trade.
Finally managed to improve and make this one playable, hopefully it will be a challenge, but not impossible to beat. I started this idea 2 years ago i think. Working on an island scenario now, called cyprus