Serabit Khadim
| Commodity | Local | Import | Export | Commodity | Local | Import | Export |
|---|---|---|---|---|---|---|---|
| Foodsources | |||||||
| 1500 - Abu |
|||||||
| 4000 - Men-nefer |
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| 4000 - Behdet |
|||||||
| Hunter's Lodge | |||||||
| Raw Materials | Finished Goods | ||||||
| 1500 - Abu |
Brickmaker | 1500 - Men-nefer 1500 - Behdet |
|||||
| 2500 - Behdet |
Potter | 2500 - Men-nefer 1500 - Nekhen 1500 - Behdet |
2500 - Abu 1500 - Selima Oasis |
||||
| 1500 - Nekhen 1500 - Behdet |
1500 - Men-nefer 1500 - Selima Oasis |
||||||
| 2500 - Nekhen 1500 - Abu |
Weaver | 1500 - Nekhen 2500 - Abu |
1500 - Behdet 1500 - Selima Oasis |
||||
| Mine | 1500 - Abu |
2500 - Men-nefer 2500 - Behdet |
Jeweler | 1500 - Selima Oasis |
1500 - Men-nefer 1500 - Behdet |
||
| 2500 - Behdet |
Papyrusmaker | 1500 - Men-nefer 2500 - Behdet |
1500 - Nekhen 2500 - Abu 1500 - Selima Oasis |
||||
| 1500 - Selima Oasis |
|||||||
| Mine | 4000 - Selima Oasis |
Weaponsmith | |||||
Note: Commodities in grey are not relevant to this scenario, either because it is not needed for completing the scenario, or the commodity can only be imported which makes exporting rather futile, or because the industry to convert the raw material to the finished product is not available in this city.
Marks a river based trade route. Note: this needs a working dock.
Marks a land based trade route
| Prices received for finished goods | ||
|---|---|---|
| Full | Import Raw | |
| 325 | 85 | |
| 315 | 90 | |
| 165 | 134 | |
| 160 | 40 | |
| 150 | 96 | |
| 140 | 92 | |
(needs 100 clay + 25 straw) |
120 | 112.5/82/74.5 (straw/clay/both) |
| 105 | 68 | |
| Best raw material exports | ||
| 185 | ||
| 170 | ||
| 65 | ||
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