Iken commodities
Commodity | Local | Import | Export |
---|---|---|---|
Food sources | |||
Chickpeas | 2500 – Men-nefer | ||
Figs | Farm | ||
Lettuce | 2500 – Men-nefer | ||
Meat | 2500 – Dakhla Oasis | ||
Game Meat | Hunter’s Lodge | ||
Raw Materials | |||
Clay | 1500 – Kebet 2500 – Farafra Oasis |
||
Barley | Farm | 2500 – Buhen | 2500 – Men-nefer |
Flax | Farm | ||
Reeds | |||
Wood (Needed for obelisk) |
2500 – Dakhla Oasis 2500 – Farafra Oasis |
2500 – Buhen | |
Copper | 1500 – Kebet | 2500 – Buhen | |
Granite (Needed for obelisk) |
15 – Kebet | 25 – Buhen 15 – Dakhla Oasis |
|
Finished Goods | |||
Brick | 2500 – Dakhla Oasis | 2500 – Men-nefer | |
Pottery | Potter | 1500 – Kebet 2500 – Men-nefer |
|
Beer | Brewery | 2500 – Buhen | 2500 – Men-nefer |
Linen | Weaver | 2500 – Dakhla Oasis | |
Luxury goods | 2500 – Dakhla Oasis 2500 – Men-nefer |
||
Papyrus | 2500 – Men-nefer | 2500 – Dakhla Oasis | |
Wharfs | Warship Transport |
||
Weapons | Weaponsmith |
Note: Commodities in grey are not relevant to this scenario, either because it is not needed for completing the scenario, or the commodity can only be imported which makes exporting rather futile, or because the industry to convert the raw material to the finished product is not available in this city.
Marks a river based trade route. Note: this needs a working dock.
Marks a land based trade route
Prices received for finished goods | ||
---|---|---|
Full | Import Raw | |
Weapons | 325 | 85 |
Chariot | 315 | 90 |
Papyrus | 165 | 134 |
Luxury goods | 160 | 40 |
Linen | 150 | 96 |
Beer | 140 | 92 |
Brick (needs 100 clay + 25 straw) |
120 | 112.5/82/74.5 (straw/clay/both) |
Pottery | 105 | 68 |
Best raw material exports | ||
Copper | 185 | |
Wood | 170 | |
Granite | 65 |