Housing Levels
Houses in Pharaoh need certain services to evolve - here's the details:
| Level | Services needed | Goods needed |
|---|---|---|
| Crude Hut | - | - |
| Sturdy Hut | Well | - |
| Meager Shanty | Well, Market | 1 type of food |
| Common Shanty | Well, Market, access to 1 god | 1 type of food |
| Rough Cottage | Water Supply, Market, access to 1 god | 1 type of food |
| Ordinary Cottage | Water Supply, Market, access to 1 god, 10 entertainment points | 1 type of food |
| Modest Homestead | Water Supply, Market, access to 1 god, 13 entertainment points | 1 type of food, pottery |
| Spacious Homestead | Water Supply, Market, access to 1 god, 16 entertainment points, Physician | 1 type of food, pottery |
| Modest Apartment | Water Supply, Market, access to 1 god, 20 entertainment points, Physician | 1 type of food, pottery, beer |
| Spacious Apartment | Water Supply, Market, access to 1 god, 25 entertainment points, Physician, Courthouse | 1 type of food, pottery, beer |
| Common Residence (2x2) | Water Supply, Market, access to 1 god, 30 entertainment points, Physician, Courthouse, Scribal School | 1 type of food, pottery, beer |
| Spacious Residence | Water Supply, Market, access to 1 god, 35 entertainment points, Physician, Courthouse, Scribal School, Dentist | 2 types of food, pottery, beer |
| Elegant Residence | Water Supply, Market, access to 1 god, 40 entertainment points, Physician, Courthouse, Scribal School, Dentist | 2 types of food, pottery, beer, linen |
| Fancy Residence | Water Supply, Market, access to 2 gods, 45 entertainment points, Physician, Courthouse, Scribal School, Dentist | 2 types of food, pottery, beer, linen |
| Common Manor (3x3) | Water Supply, Market, access to 2 gods, 50 entertainment points, Physician, Courthouse, Scribal School, Dentist | 2 types of food, pottery, beer, linen, 1 type of luxury goods |
| Spacious Manor | Water Supply, Market, access to 2 gods, 55 entertainment points, Physician, Courthouse, Scribal School, Dentist, Mortuary | 2 types of food, pottery, beer, linen, 1 type of luxury goods |
| Elegant Manor | Water Supply, Market, access to 3 gods, 60 entertainment points, Physician, Courthouse, Scribal School, Dentist, Mortuary, Library | 2 types of food, pottery, beer, linen, 1 type of luxury goods |
| Stately Manor | Water Supply, Market, access to 3 gods, 70 entertainment points, Physician, Courthouse, Scribal School, Dentist, Mortuary, Library | 2 types of food, pottery, beer, linen, 1 type of luxury goods |
| Modest Estate (4x4) | Water Supply, Market, access to 3 gods, 80 entertainment points, Physician, Courthouse, Scribal School, Dentist, Mortuary, Library | 2 types of food, pottery, beer, linen, 2 types of luxury goods |
| Palatial Estate | Water Supply, Market, access to 3 gods, 90 entertainment points, Physician, Courthouse, Scribal School, Dentist, Mortuary, Library | 3 types of food, pottery, beer, linen, 2 types of luxury goods |
Note: When the housing evolves to Common Manor (after you give it 1 type of luxury goods), the inhabitants become scribes, and no longer contribute to the workforce. Therefore, before you send the lux goods in, make sure you've got enough unemployment to offset the worker loss.
Just a word of thanks to Nick (aka Buggi) for producing his FileEdit utility, which makes it much easier to do tables like this. Click here to find out more about FileEdit.
For an explanation of the "entertainment points" that I mentioned in the above list, take a look at this page on Grumpus the Elder's excellent Which Way to Thebes? site - I never really understood this, and Grumpus explains it better than I could.
I've also done a table detailing how many people each house holds, and giving details about the maximum amount of taxation you can expect per year. Click here to view it.
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