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Kerma

Author File Description
Sajuuk
File Details
Difficulty: Normal
Population goal: 3500
Culture goal: 50
Prosperity goal: 50
Monument goal: 6
Minimap:
Latest version: 1.0.0

Egypt is in turmoil! The Pharaoh has died without leaving an heir to the throne! With everyone confused as to whom is meant to take the throne, our borders are suffering as a result. The Kush have issued a call to war and is seeking to reclaim their lost city of Kerma.

The Pharaoh's most trusted vizier has tasked you to establish a fair sized settlement at Kerma, to make sure that the Kush cannot reclaim it and to ensure the south is sealed up. Initial reports indicate that the area is very desolate, with hardly any resources at all. To create an army and navy here, you will have to establish trade links with the city of Byblos, in the north, to obtain sturdy wood and precious copper.

To ensure Egypt's influence is marked here for eons, build a granite obelisk. Unfortunately, you won't find granite so far away from Egypt, so you will have to defend a recently created port city at Sawu to obtain it.

Hardly any cities will trade with you, because they don't want to risk heading south until the Kush are penned back into the south. If you provide your compatriots with military aid, you will be able to trade with the Kingdom.

Marking Pharaoh's far reaching influence is a new trade partner: Knossos. If you can defend this new trade link, your citizens will surely receiving bountiful goods and unsurpassed luxury.

All comments and reviews welcomed!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
fant
Rating
4.8
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design4.0
Story/Instructions5.0
I think some kind of additional monument other than an obelisk might improve the map. There is enough space for one anyway. Although I have actually no idea if that would be historically adequate or fit the background story (which is again very elaborate). A very high quality map nevertheless.
Sajuuk
File Author
Regarding the monuments: it is normally custom to build obelisks when in a foreign land as they're used to proclaim Egypt's power and to remind the citizens of the city that they are loyal to Egypt. So a pyramid in the heart of Kushite terriority would look distinctly odd: if I had to put in an additional monument, I'd probably go for a mastaba (iirc, Straw and Clay is available: if it wasn't, I'd probably add them).

Thanks for the review! :D
fant You are very welcome. Giving some feedback on your maps really the least I can do, considering I really like them. I have actually no clue how long it takes you to make one and I hope you don't lose your motivation.

I tinkered around with the editor a couple of years ago, but I couldn't pick myself up to the whole event-triggering thing, so you have my fullest respect. Your maps are the best I could find out there. To me the rest all seem to be basically unbeatable mega-cities. The short missions with limited space and construction options always intrigued me more. And the story behind each mission really sets you in the right mood. Keep them coming :D

[Edited on 08/08/13 @ 12:45 PM]

Sajuuk
File Author
It takes me quite some time because I have to play test the maps over and over until I get them just perfect.

Yeah, quite a lot of scenarios posted expect massive powerhouse cities with very limited funds. Glad you like all my maps! I'll be continually making more covering different eras and locations =D

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HGDL v0.8.0

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Rating
4.8
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design4.0
Story/Instructions5.0
Statistics
Downloads:692
Favorites: [Who?]1
Size:74.62 KB
Added:04/14/13