|
|
One of the biggest city ever!
|
Author |
File Description |
nicoseven_fr |
Posted on 05/16/10 @ 05:19 PM (updated 05/21/10)
File Details |
Difficulty: |
Very Hard |
Population goal: |
51000 |
Culture goal: |
75 |
Prosperity goal: |
100 |
Monument goal: |
45 |
Kingdom goal: |
100 |
Minimap:
|
Biggest City v2
---------------------
Hi everyone,
I've created this map for the challenge to make the biggest city ever. You will have all the resources needed, no military activities, trading is here only to make the kingdom level high (you can sell all but won't need to buy anything except some salad if you want !).
So you will say, no problem of resource, no fight, no trade almost... where is the interrest ?!
Well, the interrest is in the victory conditions... you'll have to build the best city ever! with a high level in each category, except for the monuments where you will have to build a big piramyd and a mausoleum, your city will have to reach 51.000 persons to win !
I managed to let a very wild area with no bother in the middle, except a small lake to provide some water in the country far from the seas, and i have put all the resources on the edges
Thanks for your comments that made me improved my map ! I changed level or culture needed (down to 75) and the level of population too (51.000) according to your constructive criticism! I also made the map a bit bigger (seas are a little smaller and the resource still more on the edges, to allow a bigger bulildable place in the middle).
Please, send me more feedback to help me to improve my map and encourage me for building other ones !
Post a comment here or send me an email at nicoseven_fr@yahoo.fr
Thanks, and have a good game !!
Nico |
Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
---|
Senseisan |
Posted on 05/18/10 @ 08:59 AM
Do the designer reached this ratings ?
As far as I remember I never reached more than 45_47K inhabitants in a Pharaoh city, reaching the limits of buildings and/or walkers ( and whith the minimum culture coverage ) , despite the use of forced walkers to provide the best coverage whith a walker .
Reaching 30K on half of the map means not you can reach 60k on the whole map ...
The only way is to use the " satured bazar " feature , clever but not my taste .
Beware that to reach 100 culture in a Pharao city you must desinstall Cleopatra if you have it .
( Desinstall all and reinstall Pharao ).
Whith Cleo installed culture is caped at 70 as no zoo available .
[Edited on 05/18/10 @ 01:29 PM]
|
Dancing Hoskuld |
Posted on 05/19/10 @ 06:30 PM
I was just going to ask how to reach 100 culture since I can't build zoos. Thanks. |
nicoseven_fr
File Author |
Posted on 05/21/10 @ 12:33 PM
- UPDATE -
Culture : from 100 to 75
Population : from 55.000 to 51.000
Map : more place to build
----
Hi,
Thanks for your comments that made me improved my map.
I changed level or culture needed (down to 75) and the level of population too (51.000), according to your constructive criticism.
I also made the map a bit bigger to allow a bigger bulildable land in the middle (seas are a little bit smaller and the resource -stones mainly- still more on the edges).
To answer your question, I played the map to see if there was no mistakes in the scenario itself, but i stopped when i saw it was playable and possible. I didn't go up to the end, thinking already to my next map ! So as to 1st culture level required, i was maybe a bit optimistic !
I'm beginner in map editing, so all constructive criticism are welcome !
And if you want, you can of course edit the map yourself on the editor to modifiy the scenario at your taste, there is no copyright !
Good game,
Nico
|
Senseisan |
Posted on 05/21/10 @ 11:47 PM
Culture level is caped at 70 if Cléo installed , so 75 or 100 is same problem ...
The previous map had enough room for a near 70K population , population is not caped by room , but by the limits of the number of buildings and/or walkers ...
Using long walk instead of blocks and saturating markets to spare all the food_pottery production to spare walkers and buildings you can reach a very high population ( I'm working on a 150K city ) .
Remember that as designer , you MUST fullfit a scenario before uploading it , as strange things can happen when reaching the end ...
( For exemple , Pharao give me 3300 WINE , and as wine don't exist in the game I had a SY whith glichy content ...^^)
[Edited on 05/22/10 @ 07:16 AM]
|
HGDL v0.8.2 |
Statistics |
Downloads: | 5,006 |
Favorites: [] | 0 |
Size: | 102.94 KB |
Added: | 05/16/10 |
Updated: | 05/21/10 |
|