Military Structures
These are all the structures you’ll find under the “Military Structures” button, shown on the right here. Without these, you’ll find yourself in serious trouble in case an enemy attacks. 1 sub-menu here – Defensive Structures.
Name | Cost | Employees Needed | Effect on Desirability | Fire risk | Collapse risk | Notes |
---|---|---|---|---|---|---|
Academy | 1000 | 20 | – | Yes | Yes | Trains soldiers |
Chariot Maker | 250 | 30 | — | Yes | Needs wood to function. | |
Fort | 1000 | —- | 3 types – infantry, archers and chariots. | |||
Recruiter | 150 | 10 | — | Yes | Yes | Only 1 can be built. Weapons needed to produce infantry; chariots needed for charioteers. |
Transport Wharf | 200 | 5 | – | Yes | Yes | Must be built on straight coastline. |
Warship Wharf | 600 | 15 | — | Yes | Yes | Must be built on straight coastline. |
Weaponsmith | 120 | 12 | – | Yes | Needs copper. |
Defensive Structures
1 of the submenus you’ll find here. These structures will help keep invaders away from important areas of your city.
Pic | Cost | Employees Needed | Effect on Desirability | Fire risk | Collapse risk | Notes |
---|---|---|---|---|---|---|
Gatehouse | 400 | — | ||||
Tower | 350 | 6 | — | Must be built on thick wall and be connected via a road to a recruiter. | ||
Wall | 35 |