Industrial Structures

Military Education Storage Municipal Religion Industry Health Entertainment Food Building Menu

IndustryThese are all the structures you'll find under the "Industry" button, shown on the right here.   These are all-important when if comes to evolving housing and getting the cash rolling in.  2 sub-menus here - Raw Materials and Construction Guilds.

Name Cost Employees Needed Effect on Desirability Fire risk Collapse risk Notes
Brewery 75 12 --- Yes   Needs barley supply to produce beer.
Brickworks 60 12 -- Yes   Needs straw and clay to make bricks.
Jeweler 90 12 - Yes   Needs gems.
Papyrus Maker 100 12 -- Yes   Needs reeds.
Potter 60 12 -- Yes   Needs clay.
Shipwright 350 20 ---- Yes Yes Needs wood to build and repair ships (with exception of fishing boats).
Weaver 80 12 - Yes   Needs flax to produce linen.
Most Negative Desirability legend Most Positive

Raw Materials

1 of the submenus you'll find here.  You'll need to produce plenty of raw materials to keep your factories running smoothly.

Pic Cost Employees Needed Effect on Desirability Fire risk Collapse risk Notes
Clay Pit 40 8 -   Yes Must be next to water or floodplain.
Mine, Copper 150 10 ----   Yes Must be placed next to ore-bearing rock.
Mine, Gemstone 400 8 ----   Yes Must be built next to rocks.
Mine, Gold 250 12 ----   Yes Must be built next to ore-bearing rock.
Quarry, Granite 100 12 ---   Yes Must be built next to rocks.
Quarry, Limestone 75 12 ---   Yes Must be built next to rocks.
Quarry. Plain Stone 75 12 ---   Yes Must be built next to rocks.
Quarry, Sandstone 80 12 ---   Yes Must be built next to rocks.
Reed Gatherer 50 8 - Yes   Build near marshland for best results.
Wood Cutter 80 12 - Yes   Build near forest for best results.
Most Negative Desirability legend Most Positive

Construction Guilds

Another sub-menu.  You need the buildings here in order to produce those wonderful monuments.

Pic Cost Employees Needed Effect on Desirability Fire risk Collapse risk Notes
Bricklayers' Guild 100 10 --- Yes Yes  
Carpenters' Guild 50 8 --- Yes    
Stonemasons' Guild 150 12 ---   Yes  
Most Negative Desirability legend Most Positive